Unified Design Architecture names an organizing principle, not a product. It points at the actual fact about a computer that determines how well it works: who designed it, and how much of it they designed together.
A computer with a unified memory pool, designed by one team but bolted underneath an operating system, a compiler, and a framework written by four other companies, is a system with shared memory and seven negotiated interfaces. The negotiation is the cost. Sharing memory at the silicon and re-separating it at the API leaves the cost intact.
A computer where the silicon, the language, the compiler, the runtime, and the framework were designed by the same team to fit each other has no negotiation to pay for. The layers exist as engineering decisions inside the building, not as products outside it.
UDA is the name for the second case. The technical fact — shared substrate — is necessary but not sufficient. The organizational fact — one team, one design, no public interfaces — is what actually delivers the result.